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The Witcher 3: Wild Hunt

Started by ^^nosTEAM^^, 07 Dec 2014, 09:34, (Read: 1,977,535 times)

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charliephat


Try downloading "The Witcher 3 Wild Hunt patch 1.21 + Blood and Wine DLC nosTEAM" torrent and then install it in your game folder.
If you are still getting the error, then download the complete repack and install all of the latest update patches in the game folder.


Hey so I got the 1.21 installed over the 1.11 patch and everything seems to be working smoothly. The only problem I'm getting now is when I try installing the 1.22 patch, it says the file is corrupted and it the installation just closes. Maybe it might by the file? Idk thanks again! :D

DEFAULT

i am having the same issues with the guy name bedooaly. the same thing happened when i am installing the patches. the game openes fine, but when i try to start a new game, it goes to the cutsene for like 2 seconds then the game just crashes by itself without any error report. tried with the 2 DLC expansion pack also the same thing when it is halfway loading, it crashes or the game off by itself. i have checked everything from anti-viruses to redownload the patches and the game but nothing seems to work. can anyone help with this unusual game crash. and i also have a problem with COD BO3 aswell where it just lags and stutter from the menu to the gameplay. i am saying this cuz eversince i used nosteam recently i have been getting alot of weird things happening with the game. b4 this i had no problem with nosteam. not saying its nosteam's fault or anything like that, but its kinda weird that this recent games have causing few if not alot of troubles. thank u in advance for anyone who reads and tries to solve this problem. much appreciated.

DEFAULT

i am having the same issues with the guy name bedooaly. the same thing happened when i am installing the patches. the game openes fine, but when i try to start a new game, it goes to the cutsene for like 2 seconds then the game just crashes by itself without any error report. tried with the 2 DLC expansion pack also the same thing when it is halfway loading, it crashes or the game off by itself. i have checked everything from anti-viruses to redownload the patches and the game but nothing seems to work. can anyone help with this unusual game crash. and i also have a problem with COD BO3 aswell where it just lags and stutter from the menu to the gameplay. i am saying this cuz eversince i used nosteam recently i have been getting alot of weird things happening with the game. b4 this i had no problem with nosteam. not saying its nosteam's fault or anything like that, but its kinda weird that this recent games have causing few if not alot of troubles. thank u in advance for anyone who reads and tries to solve this problem. much appreciated.

there is also a FileWithERROR.txt file where i think is that the error when i am installing the patch of the game. i dont know how to show u guys the file, but hopefully that u guys can help me with this., thank you again in advance.

joshdo

so i have the version at 1.05 should i just install the patch 1.21 or else? i want to play the dlc so bad ;_;

Centrailic

After applying the 1.30 patch I get the following when I open the game:

Error [content0]game\gameplay\alchemy\alchemymanager.ws(196): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gameplay\alchemy\alchemymanager.ws(270): Could not find function 'RemoveUnusedMutagensCount'
Error [content0]game\player\playerwitcher.ws(730): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\player\playerwitcher.ws(735): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\player\playerwitcher.ws(740): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\player\playerwitcher.ws(745): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\player\playerwitcher.ws(785): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\player\playerwitcher.ws(789): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\player\playerwitcher.ws(793): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\player\playerwitcher.ws(797): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\player\playerwitcher.ws(5469): Function 'SplitItem' does not take 2 param(s)
Error [content0]game\vehicles\horse\horsecomponent.ws(189): Function 'GetCategoryDefaultItem' does not take 1 param(s)
Error [content0]game\gui\menus\charactermenu.ws(253): Could not find function 'GetFirstUnusedMutagenByName'
Error [content0]game\gui\menus\charactermenu.ws(708): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\charactermenu.ws(721): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\charactermenu.ws(734): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\listbasemenu.ws(186): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gameplay\ability\playerabilitymanager.ws(623): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\gameplay\ability\playerabilitymanager.ws(4031): Could not find function 'RemoveUnusedMutagensCountById'

Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

Plz help because this is my fav game. Thx

Centrailic

Nevermind, it was just some mod incompatibilities.

FireWallker

Hey guys i just wanned to ask you for help.Ive played witcher 3 with the 1.22 patch but when i downloaded the 1.24 and 1.30 the game stopped working(doesnt even open).Please help.

^^nosTEAM^^

Hey guys i just wanned to ask you for help.Ive played witcher 3 with the 1.22 patch but when i downloaded the 1.24 and 1.30 the game stopped working(doesnt even open).Please help.

delete all files from \The Witcher 3 Wild Hunt\bin\ddi

johanshieh

i was trying to update, but this showed up, can anyone help ?


        The Witcher 3 Steam Update v1.24 to v1.30
Extracting patch files...
Applying Patch to ar.w3strings... [ 1 / 28 ]
Applying Patch to br.w3strings... [ 2 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to collision.cache... [ 3 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to cz.w3strings... [ 4 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to de.w3strings... [ 5 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to en.w3strings... [ 6 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to enpc.w3speech... [ 7 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to es.w3strings... [ 8 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to esmx.w3strings... [ 9 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to fr.w3strings... [ 10 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to hu.w3strings... [ 11 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to it.w3strings... [ 12 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to jp.w3strings... [ 13 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to kr.w3strings... [ 14 / 28 ]
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to patch.bundle... [ 15 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to pl.w3strings... [ 16 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to ru.w3strings... [ 17 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to shader.cache... [ 18 / 28 ]
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to sounds.cache... [ 19 / 28 ]
Applying Patch to texture.cache... [ 20 / 28 ]
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to zh.w3strings... [ 21 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to blob.bundle... [ 22 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to buffers.bundle... [ 23 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to dep.cache... [ 24 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to staticshader.cache... [ 25 / 28 ]
Applying Patch to streaming.cache... [ 26 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to world_bob_runtime.bundle... [ 27 / 28 ]
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to world_bob_startup.bundle... [ 28 / 28 ]

DONE



Nono123

i was trying to update, but this showed up, can anyone help ?


        The Witcher 3 Steam Update v1.24 to v1.30
Extracting patch files...
Applying Patch to ar.w3strings... [ 1 / 28 ]
Applying Patch to br.w3strings... [ 2 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to collision.cache... [ 3 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to cz.w3strings... [ 4 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to de.w3strings... [ 5 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to en.w3strings... [ 6 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to enpc.w3speech... [ 7 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to es.w3strings... [ 8 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to esmx.w3strings... [ 9 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to fr.w3strings... [ 10 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to hu.w3strings... [ 11 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to it.w3strings... [ 12 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to jp.w3strings... [ 13 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to kr.w3strings... [ 14 / 28 ]
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to patch.bundle... [ 15 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to pl.w3strings... [ 16 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to ru.w3strings... [ 17 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to shader.cache... [ 18 / 28 ]
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to sounds.cache... [ 19 / 28 ]
Applying Patch to texture.cache... [ 20 / 28 ]
xdelta3: source file too short: XD3_INVALID_INPUT
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to zh.w3strings... [ 21 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to blob.bundle... [ 22 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to buffers.bundle... [ 23 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to dep.cache... [ 24 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to staticshader.cache... [ 25 / 28 ]
Applying Patch to streaming.cache... [ 26 / 28 ]
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
Applying Patch to world_bob_runtime.bundle... [ 27 / 28 ]
xdelta3: source file too short: XD3_INVALID_INPUT
Applying Patch to world_bob_startup.bundle... [ 28 / 28 ]

DONE

Same here. Now not only Fallout 4 but Witcher 3 is f**ked up...

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